I'm sorry for the inconvenience, but I can't find any other way around this.ġ) The weapon requirements for some of the skills has been changed to open up for more flexible weapon usage. The original skills will still retain spent skill points, so if you've spent points in any of the replaced skills, you need to use the Respec Menu Option to reclaim all spent skill points and rebuild your character. This version replaces some of the skills. * Enabled all face, hair and hair color options for all classes. Or maybe an Embermage with Rune Vault, Seismic Slam and Bane Breath? The choice is yours. How about an Engineer with Shadow Burst, Stone Pact and Wand Chaos? Feel free. Want to play a Berserker, with Heal Bot, Glaive Throw and Shocking Burst? Go ahead. With 84 active skills and 36 passive skills available, this mod will take you to the Upper Class. Play as your favourite class and tap into the Skill Trees of all the other classes. This mod opens up for a wide variety of cool, powerful, fun and bizarre builds. About Us For more information about Kotaku Australia, visit our about page.Classy Classes - Use any Skill on any Class Technical Something not looking quite right? Contact our tech team by email at office AT. Advertising To advertise on Kotaku Australia, contact our sales team via our advertising information website. Contact Editorial To contact our editors, email tips AT or post to Kotaku Australia, Level 4, 71 Macquarie St, Sydney NSW 2000.Essentially, we take the mess of info coming out… Got a game you think we should be looking at? Contact or send it to: Kotaku AustraliaLevel 4, 71 Macquarie StSydney NSW 2000 So, uh, what exactly is this ‘blog’ thing? We’d love to say it’s some magical technology developed in secret by Thomas Edison parallel to his work with electricity, but it wasn’t. If you’d like to contact Kotaku with suggestions, comments, or product announcements, you can email us at Kotaku Australia is published by Allure Media in association with Gawker Media. Sure, you could mosey over to the US site, but you’d miss out on all the juicy gaming goodness that’s relevant – and important – to you. The Australian edition of Kotaku is focused on taking all this fantastic news and crafting it into a tasty treat for all you Aussies and Kiwis. Whether it’s the latest info on a new game, or hot gossip on the industry’s movers, shakers and smashers, you’ll find it all here and nicely packaged at Kotaku. They’d be one in the same in every lexicon on the planet if it were humanly possible. You can learn more about the Mod over at ModDB, and check out a lengthier video of it in action here: The video up top demonstrates the Necromancer’s main skill, called “Skull Barrage”, which sends out, well, a barrage of exploding skulls. Future plans include 24 planned Classes, 3 more Raid Dungeon chains, 2 Quest hubs, 2 more ACTS of overworld play, 3 more Legendary armour sets, a second tier of legendary weapons, as well as fleshing out the tier1 weapons with more options! The mod is aggressively developed and the community is being built around inclusion and discussion on our Website, Steam group and Facebook pages. SynergiesMOD is a complete conversion for Torchlight 2! Adding 108 Elite monsters, 6 Rare dragons, 28 Raid dungeons, 11 unique World Bosses, 4 Sets of Legendary armour, 16 new Tier-1 Legendary Weapons, brand new Quest lines, a new World hub for ACT5, and a whole new class: The Necromancer. Billed as a “complete conversion mod for Torchlight II“, it adds a new class called the Necromancer, new maps and new mobs to the game. But while there many fine mods out there (more than I could hope to keep track of, really), the Synergies Mod by Salan stands apart.
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